Required Item
Not only can you change the required item. You can change what item it takes when spinning and give a completely different item when the player wins! Let's navigate to server/utils.lua
.
function CanSpin(source, betAmount)
local itemName = 'cash'
local itemCount = exports.ox_inventory:GetItemCount(source, itemName)
...
end
Simply change the itemName
variable to whatever item you want to use. The same goes goes for the rewarding.
function RewardPlayer(source, winAmount)
local itemName = 'cash'
...
end
Same changes apply here :D