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Installation

Downloading the resource​

Any and all resources escrowed or not will be delivered using the Cfx.re asset system. You can find the asset manager hub at the following link: https://portal.cfx.re/assets/granted-assets

Starting the Script on FiveM​

  1. Place the script anywhere at the same level as your server.cfg or make any kind of subdirectory. You will more likely than not have a folder called resources where all your currently used scripts reside. You can put chat_weaponaudio in here as well.

  2. Add the following codeblock to your server.cfg or any other .cfg that is read on server startup:

ensure chat_weaponaudio

Editing weapons.meta file​

Now all you need to do is go into your weapons.meta file and replace the <Audio> entry with any of the available audio items from chat_weaponaudio. This will look something like this:

Original​

<Name>WEAPON_M338</Name>
<Model>w_mg_m338</Model>
<Audio>AUDIO_ITEM_COMBATMG</Audio>
<Slot>SLOT_WEAPON_M338</Slot>

Modified​

<Name>WEAPON_M338</Name>
<Model>w_mg_m338</Model>
<Audio>audio_item_m60</Audio>
<Slot>SLOT_WEAPON_M338</Slot>
info

This is for the Sig Sauer M338 found on gta5-mods.com. Since this is a MG, we used one of the 2 MG audio items from the audio pack.

danger

Do not use the wrong type of audio item for the wrong weapon types. The Glock 17 is made for single fire weapons. If you apply this on an automatic weapon the audio will be scuffed.

Available Audio Items​

Pistols​

  • audio_item_glock17
  • audio_item_glock18
  • audio_item_deagle
  • audio_item_fnfnx45
  • audio_item_m1911
  • audio_item_sp45
  • audio_item_tec9

SMG​

  • audio_item_mp5
  • audio_item_mpx
  • audio_item_p90

AR​

  • audio_item_mk18

LMG​

  • audio_item_m60
  • audio_item_m249